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Three Billion Packets Per Second DDoS Attack Stopped

The DDoS was targeted at a Minecraft gaming server.

A Distributed Denial of Service (DDoS) attack has been stopped, believed to have peaked at 3.15 billion packets per second.

According to Cybernews, the size of this attack would make this three and a half times larger than the next largest packet rate DDoS intrusion than previously detected.

The DDoS was targeted at a Minecraft gaming server. Analysis revealed that Russia accounted for most of the malicious traffic, followed by Vietnam and South Korea, while DrayTek Vigor routers, Hikvision IP cameras, and Maxtech MAX-G866ac remote management systems were the leading botnets.

Dan Raywood Senior Editor SC Media UK

Dan Raywood is a B2B journalist with more than 20 years of experience, including covering cybersecurity for the past 16 years. He has extensively covered topics from Advanced Persistent Threats and nation-state hackers to major data breaches and regulatory changes.

He has spoken at events including 44CON, Infosecurity Europe, RANT Conference, BSides Scotland, Steelcon and ESET Security Days.

Outside work, Dan enjoys supporting Tottenham Hotspur, managing mischievous cats, and sampling craft beers.

Dan Raywood Senior Editor SC Media UK

Dan Raywood is a B2B journalist with more than 20 years of experience, including covering cybersecurity for the past 16 years. He has extensively covered topics from Advanced Persistent Threats and nation-state hackers to major data breaches and regulatory changes.

He has spoken at events including 44CON, Infosecurity Europe, RANT Conference, BSides Scotland, Steelcon and ESET Security Days.

Outside work, Dan enjoys supporting Tottenham Hotspur, managing mischievous cats, and sampling craft beers.

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